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{{PageTabs/Core Games}}{{Infobox show | image = File:Show Squads.png | description = Win or lose as a Squad of 4 Fall Guys! Join as a party or find a Squad inside! | reward_amount = 20 | reward_currency = Crown Shards | squad_size = 4 | players_min = 20 | players_max = 32 | fallback_round = [[Hex-A-Terrestrial]] }} '''{{PAGENAME}}''' (known as '''Squads (Classic)''' in the [[Challenges]] tab), formerly named '''Squads Show''' prior to [[Season 4]], is a [[Game]] that was introduced in legacy [[Season 4 (Legacy)|Season 4]] and is one of the main Classic Games in {{FG}}. This mode places players into teams of four.<ref>https://www.youtube.com/watch?v=kfOOENZNMQA</ref> It was initially a temporary Game, but became a permanent Game on {{date|2021-04-01}}.<ref>https://twitter.com/FallGuysGame/status/1377914112668221442</ref> Since the [[Season 5.Fun]] update, it can occasionally be replaced by another 4-player squad show (e.g. [[Squad Celebration]]) for a couple days. From [[Season 2]] to [[Fall Forever Update]], with the introduction of "vaulted levels", the full level pool wasn't used, and was replaced with a limited level pool such as the [[Satellite Scramble Shows#Squads Show|Satellite Scramble Squads Show]] instead. However, as of [[Fall Forever Update]], it was confirmed that the full level pool would return with the cancellation of [[Vaulting]], and that the removed levels would be gradually added back starting in late summer. From {{date|2023-03-07}} until the launch of the [[Fall Forever Update]], the full level pool (minus some select levels could be played in [[The Vault]], in [[Custom Games]] only. ==Appearances== {| class="wikitable" |+ !# !Season/Update !From !To !Notes |- |1 |[[Season 4 (Legacy)]] |{{date|2021-03-22}} |{{date|2021-07-20}} | rowspan="8" |Full roundpool |- |2 |[[Season 5 (Legacy)]] |{{date|2021-07-20}} |{{date|2021-09-21}} |- |3 |[[Season 5 (Legacy)]] |{{date|2021-09-28}} |{{date|2021-10-21}} |- |4 |[[Season 5 (Legacy)]] |{{date|2021-11-01}} |{{date|2021-11-30}} |- |5 |[[Season 6 (Legacy)]] |{{date|2021-11-30}} |{{date|2021-12-09}} |- |6 |[[Season 6 (Legacy)]] |{{date|2021-12-13}} |{{date|2021-12-24}} |- |7 |[[Season 6 (Legacy)]] |{{date|2021-12-28}} |{{date|2022-06-21}} |- |8 |[[Season 1]] |{{date|2022-06-21}} |{{date|2022-09-15}} |- |9 |[[Season 2]] |{{date|2022-09-15}} |{{date|2022-11-03}} | rowspan="2" |Limited roundpool of [[Satellite Scramble Shows#Squads Show|Satellite Scramble]] |- |10 |[[Season 2]] |{{date|2022-11-08}} |{{date|2022-11-22}} |- |11 |[[Season 3]] | {{date|2022-11-22}} |{{date|2023-05-10}} |Limited roundpool of [[Season 3|Sunken Secrets]] |- |12 |[[Season 4]] |{{date|2023-05-10}} |{{date|2023-08-16}} | Limited roundpool of [[Season 4|Creative Construction]] |- |13 |[[Summer Breeze Update]] |{{date|2023-08-16}} |{{date|2023-10-03}} |Limited roundpool of the [[Summer Breeze Update]] |- |14 |[[Fall Force Update]] |{{date|2023-10-03}} |{{date|2023-11-07}} |Limited roundpool of the [[Fall Force Update]] |- |15 |[[Tool Up Update]] |{{date|2023-11-07}} |{{date|2023-12-06}} | rowspan="3" |Limited roundpool of the [[Tool Up Update]] |- |16 |[[Power Party Update]] |{{date|2023-12-06}} |{{date|2024-01-23}} |- |17 |[[Shapes and Stickers Update]] |{{date|2024-01-23}} |{{date|2024-02-01}} |- |18 |[[Shapes and Stickers Update]] |{{date|2024-02-01}} |{{date|2024-02-28}} | rowspan="2" |Limited roundpool of the [[Tool Up Update]] with [[Rounds|creative rounds]] |- |19 |[[Survival Update]] |{{date|2023-02-28}} |{{date|2024-05-07}} |- |20 |[[Fall Forever Update]] |{{date|2024-05-07}} |{{date|2024-05-29}} |Limited roundpool of the [[Fall Forever Update]] with [[Rounds|creative rounds]], tied with [[Knockout]] |- |21 |[[Fall Forever Update]] |{{date|2024-05-29}} |{{date|2024-06-11}} | rowspan="2" |Limited roundpool of the [[Fall Forever Update]] |- |22 |[[June '24 Update]] |{{date|2024-06-11}} |{{date|2024-06-18}} |- |23 |[[June '24 Update]] |{{date|2024-06-18}} |{{date|2024-07-23}} |Limited roundpool of the [[June '24 Update]] |- |24 |[[July '24 Update]] |{{date|2024-07-23}} |{{date|2024-09-03}} |Limited roundpool of the [[July '24 Update]] |- |25 |[[Scrapyard Stumble Update]] |{{date|2024-09-03}} |{{date|2024-10-08}} | rowspan="3" |Limitedround pool of the [[Scrapyard Stumble Update]] |- |26 |[[Falloween 2024 Update]] |{{date|2024-10-08}} |{{date|2024-11-07}} |- |27 |[[November '24 Update]] |{{date|2024-11-07}} |{{date|2024-12-10}} |- |28 |[[Winter Update]] |{{date|2024-12-10}} |{{date|2025-02-04}} |Limited roundpool of the [[Winter Update]] |- |29 |[[Fall and Fantasy Update]] |{{date|2025-02-04}} |{{date|2025-04-01}} |Limited roundpool of the [[Fall and Fantasy Update]] |- |30 |[[Ranked Knockout Update]] |{{date|2025-04-01}} |{{date|2025-05-27}} |rowspan="2" |Limited roundpool of the [[Ranked Knockout Update]] |- |31 |rowspan="3" |[[Yeetropolis Update]] |{{date|2025-05-27}} |{{date|2025-05-28}} |- |32 |{{date|2025-05-28}} |{{date|2025-07-21}} |1st Limited roundpool of the [[Yeetropolis Update]] |- |33 |{{date|2025-07-21}} |{{date|2025-07-29}} |rowspan="2" |2nd Limited roundpool of the [[Yeetropolis Update]] |- |34 |[[Tropical Tides Update]] |{{date|2025-07-29}} |{{date|2025-08-18}} |- |35 |[[Tropical Tides Update]] |{{date|2025-08-18}} |{{date|2025-09-16}} | rowspan="2" |Limited roundpool of the [[Tropical Tides Update]] |- |36 |[[Slime Factory Update]] |{{date|2025-09-16}} |Current |} ==List of Levels== The '''X''' signifies in which round the level can show up. {| class="wikitable sortable mw-collapsible" style="text-align: center;" |+ style="background: rgba(var(--accent-color-rgb), 1);padding:5px;white-space:nowrap;" |Rounds ! colspan="2" |Level !Type !Round 1 !Round 2 !Round 3 !Final Round {{row round| Basketfall ;; ;; X ;; X Basketfall ;; type :: Final ;; ;; ;; ;; X Big Fans ;; X Big Shots ;; ;; X ;; X Blast Ball ;; ;; ;; ;; X Blastlantis ;; ;; X ;; X Bounce Party ;; type :: Team ;; ;; X ;; X Bubble Trouble ;; X ;; X ;; X Cosmic Highway ;; X Dizzy Heights ;; X Door Dash ;; X Egg Scramble ;; ;; X ;; X Egg Siege ;; ;; X ;; X Fall Ball ;; ;; X ;; X Fall Ball ;; type :: Final ;; ;; ;; ;; X Fall Mountain ;; ;; ;; ;; X Frantic Factory ;; ;; X ;; X Freezy Peak ;; X ;; X ;; X Fruit Chute ;; X ;; X ;; X Full Tilt ;; X Gate Crash ;; X Hex-A-Gone ;; ;; ;; ;; X Hex-A-Ring ;; ;; ;; ;; X Hex-A-Terrestrial ;; ;; ;; ;; X Hit Parade ;; X Hoarders ;; ;; X ;; X Hoop Chute ;; ;; X ;; X Hoopsie Daisy ;; ;; X ;; X Hoopsie Legends ;; ;; X ;; X Hoverboard Heroes ;; ;; X ;; X Hyperdrive Heroes ;; ;; X ;; X Jinxed ;; ;; X ;; X Jinxed ;; type :: Final ;; ;; ;; ;; X Jump Club ;; ;; X ;; X Jump Showdown ;; ;; ;; ;; X Knight Fever ;; X Kraken Slam ;; ;; ;; ;; X Lily Leapers ;; X Lost Temple ;; ;; ;; ;; X Party Promenade ;; X ;; X ;; X Pegwin Pool Party ;; ;; X ;; X Pegwin Pursuit ;; ;; X ;; X Perfect Match ;; X ;; X ;; X Pipe Dream ;; X ;; X ;; X Pixel Painters ;; ;; X ;; X Power Trip ;; ;; X ;; X Power Trip ;; type :: Final ;; ;; ;; ;; X Rock 'n' Roll ;; ;; X ;; X Roll Off ;; ;; ;; ;; X Roll On ;; X Roll Out ;; ;; X ;; X Royal Fumble ;; ;; ;; ;; X See Saw ;; X ;; X ;; X Ski Fall ;; ;; X ;; X Skyline Stumble ;; X Slime Climb ;; ;; X ;; X Snowball Survival ;; ;; X ;; X Snowy Scrap ;; ;; X ;; X Space Race ;; X Speed Slider ;; X Starchart ;; ;; X ;; X Stompin' Ground ;; ;; X ;; X Sum Fruit ;; X ;; X ;; X Team Tail Tag ;; X ;; X ;; X The Slimescraper ;; ;; X ;; X The Swiveller ;; ;; X ;; X The Whirlygig ;; X Thin Ice ;; ;; ;; ;; X Tip Toe ;; ;; X ;; X Tip Toe Finale ;; ;; ;; ;; X Track Attack ;; X Treetop Tumble ;; X Tundra Run ;; X Volleyfall ;; type :: Team ;; ;; X ;; X Volleyfall ;; type :: Final ;; ;; ;; ;; X }} |} ==Show Mechanics == ===Course=== [[Course]] rounds work based on a points system. Finishing a race earns points for your team. Placing higher in a race will earn your team more points. The teams with the most points qualify for the next round. Unlike other playlists, most races time out in less time than the standard 3 minutes. These timeout durations range from 2:00 to 2:30, and are map-dependent. Generally, Course rounds will play out until all players qualify, However if players remaining (especially players in squads that have lower position) are impossible to make their teams qualify even if they can reach the finish before the timer ends, the course round will be ended immediately. [[Slime Climb]] and [[The Slimescraper]] work like most of the Course rounds; however, falling into the slime prevents you from scoring points for your team. Lap races such as [[Short Circuit]] and [[Speed Circuit]] are not available in Squads Show or any other squad-based playlists. === Survival/Logic=== [[Survival]] and Survival-based [[Logic]] rounds work based on a points system. For every second a team member survives, they earn their team one point. The lowest-scoring teams are eliminated when rounds over. If all team members falling into slime during playing survival rounds and their current score is impossible to make their team qualify at the end, members in their team will be eliminated immediately. In these modes, a timer is always present, even if the round doesn't have one in [[Solos]] (e.g. [[Roll Out]]). There are two exceptions to this above rule: [[The Swiveller]] and [[Blastlantis]]. In The Swiveller, it ends after all players have fallen or the 3:00 timer is reached, before tallying up the scores and eliminating the lowest-scoring squads. In Blastlantis, the round ends when the 2:30 timer is reached as of water-slime rises high enough to remove most of the safe ground and eliminate most players. For [[Perfect Match]], because of the typically low number of eliminations on the normal variant, the Perfect Deathmatch variant is always the one selected in Squads Show. Despite [[Pixel Painters]] being a [[Logic]] level, it uses a point-scoring system like [[Points]] levels. [[Hoverboard Heroes]] and [[Hyperdrive Heroes]], while being [[Survival]]-type levels, use [[Course]]-based scoring, so it's best to cross the finish line as fast as possible. ===Points=== Points Levels in the roundpool work as normal, but compare to Solo-based modes, points requirements in Squads-based modes are more higher. In some levels this total is calculated by the score normally required in a solo mode, multiplied by the number of players in a full squad (e.g. Bubble Trouble would require 15 * 4 = 60 points in this mode). However some Points Levels do not follow the rules. The following table shows points requirement in Points Levels. {| class="wikitable" |+ !Level !Points in Duos !Points in Squads |- |[[Bean Hill Zone]] |40 |80 |- |[[Bubble Trouble]] |30 |60 |- |[[Frantic Factory]] |10 |20 |- |[[Hoop Chute]] |60 |120 |- | [[Hoopsie Legends]] |12 |24 |- | [[Pegwin Pool Party]] |35 | 55 |- |[[Ski Fall]] |40 |80 |} One player can potentially score more than the total amount they would require when playing the round solo, leaving other players in the squad to be able to score less. (For example, in Hoopsie Legends, a player can score more than the 6 points they require in a solo mode.) The [[Fall Feed]] will displays the point contributions for all team members upon the squad qualifying. This is now observed to work in Pegwin Pool Party and Ski Fall, but is currently not functioning in Bubble Trouble, Frantic Factory and Hoopsie Legends for unknown reasons. This mechanic also worked in Bean Hill Zone, but this round is now not present. Despite being a [[Logic]] level, [[Pixel Painters]] uses similar mechanics to [[Points]] levels. [[Bounce Party]] and [[Volleyfall]] are a [[Team]] round in this mode, as described in the section below. [[Button Bashers]] is not featured in Squads Show or any other squad-based playlists. ===Team=== [[Team]] rounds are present in {{PAGENAME}}. They work as normal. Sometimes Team rounds will be selected earlier, with multiple squads being assigned to one team. Also It is possible for there to be multiple team games after each other. For example, [[Team Tail Tag]] into [[Snowy Scrap]] into [[Jinxed]]. Sometimes it's possible to only get team games in this show, since due to the lower player requirements in this show, team games with a higher player maximum requirement, like [[Team Tail Tag]] have a chance of starting the round at 8 Squads in the show, and after that, team games still have a chance to be the following rounds, making it possible for a Squads game to only include team games. All 2-team based Team levels ([[Basketfall]], [[Fall Ball]], [[Jinxed]], [[Power Trip]]) can be selected as a Final. [[Volleyfall]] is a [[Team]] game in this mode, as well as in [[Duos]], and can also act as a final. Specially [[Bounce Party]] works as a Team level in this mode. In extremely contrived scenarios, if a Team round is selected as the Final, both teams can share the win by keeping the scores tied with '''0-0 score only''' for map-specific timeout durations. However these timeout durations tend to be ridiculously long (9 minutes has been observed), the guaranteed win may not necessarily be worth the increased time expenditure. === Final === [[Final]] rounds work as normal. And Finals will be selected usually when only 2 Squads left. If a player on your team wins the final round, all players on your team win {{Crown Shards|20}}.<ref>https://old.reddit.com/r/FallGuysGame/comments/m9abv1/fall_guys_season_4_how_squad_mode_works/grlzci5/</ref> It is currently unknown if a win in {{PAGENAME}} counts towards the [[Weekly Crown League]], though it seems unlikely.<ref>https://twitter.com/FallGuysGame/status/1376630294682435591</ref> In Survival-based Finals, if multiple players from a single squad remain alive, the round will be ended immediately. If the timer is reached between two squads, both squads will be awarded the win. In crown-grabbing based finals. The first player grabbing the crown will win with his other squad members. === Victory Celebration=== *For members of the winning squad, each player will see their own [[Celebrations|victory celebration]] play while the other players in the squad clap and cheer for them. This is accurate as of [[Season 6 (Legacy)|Season 6.1 (Legacy)]]. **For members of the losing squad, they will still see a specific player's celebration, as determined below in the Notes section of this page. *If the final was a Team game, the costume colours of the winning squad will be team-coloured. **Volleyfall is the exception as all players in this level are not team-coloured. ==Known Bugs == *If people leave a {{PAGENAME}} queue while the server is still populating, the game will never repopulate. When that happens, players can only leave and requeue at this point. *In rounds where 7 squads qualify, only 6 actually do, due to a bug. If all squadmates have crossed the finish line and your position is 7th, you're effectively out. **A fix for both of those was pushed on {{date|2021-04-06}}. While the first bug appears to have been fixed, there are still reported instances of the second occurring. * All rounds added in [[Season 6 (Legacy)]] are subject to a hidden qualification quota (similar to Main Show) instead of waiting for all players to finish or for the timer to end. This makes them end prematurely after only a certain number of players cross the line. *Since Season 6 (Legacy), a series of bugs related to players leaving/disconnecting during the game have appeared. This applies to all squads modes (except [[Golden Goal Challenge]]). The general gist is that the game no longer seems to treat a player leaving/disconnecting as an elimination. This manifests in at least two ways: ** During a Survival round, if a player disconnects or leaves, their team's score will still continue to increase from the points that they contribute. **During a survival-style Final, if a player disconnects or leaves, all remaining squads will tie in the final once every remaining player is eliminated, and will all receive the winning reward from the show. == Notes== *The first initial end date for the playlist was on {{date|2021-04-05}}. A hotfix on {{date|2021-04-01}} removed the countdown timer. *Squads Show was briefly removed on {{date|2021-07-20}} to make way for [[Squads Duos]]; however, player feedback caused it to be reinstated just a few hours later. *On {{date|2021-10-27}}, the participants count was reduced from 40-60 down to 32-40. There was no official word on why this change was made, but it was very likely that the player-base was to low at end of [[Season 5 (Legacy)]]. **This got reverted on {{date|2021-11-30}} ([[Season 6 (Legacy)]] launch) *If you don't qualify on a race round but at least one person on your squad does, you get the higher medal your squad gets. *Before [[Season 6 (Legacy)|Season 6.1 (Legacy)]] (for the winning squad) and currently (for all losing squads), the celebration that was selected to be played was dependent on ping, with a player with lower ping having a higher chance of having their celebration played. Also, the celebration selected differed based on final round type and outcome: **Survival-type finals (Hex-A-Gone, Jump Showdown, [[Roll Off]], Thin Ice): first to get eliminated ***Of note, this is because the first to get eliminated will have a shorter time spent alive, which when converted into the winning squad times means they will have a faster qualification time than their teammates. **Fall Mountain, Lost Temple: first to the crown **Royal Fumble, Team game finals: the player with the least ping to the server *Before [[Season 1]], should there not be enough teams scoring points to fill the team qualification quota (with this usually happening on difficult races like The Slimescraper and Slime Climb), the game will determine that squads are tied and eliminate no teams. As of Season 1, however, teams that do not score any points at all will be eliminated. **<strike>Should this result in only 1 squad qualifying, the remaining squad will end up playing the Final amongst themselves. This tends to be Hex-A-Gone due to it being the fallback round.</strike> This has ostensibly been changed on {{date|2022-08-23}}.<ref>https://twitter.com/FallGuysGame/status/1562047790003412993</ref> *Before [[Season 6 (Legacy)|Season 6.1 (Legacy)]], timeouts in elimination-type finals did NOT award all squads with at least one member alive the win; the winning team is randomly selected. It is unclear if this is influenced by having a lower ping to the server, and/or having more members of the team alive when the round times out. As of Season 6.1 (Legacy), this is no longer the case. *On {{date|2022-06-21}}, [[Rock 'n' Roll]] was temporarily removed due to a few bugs.<ref>https://discordapp.com/channels/662246299369734154/784046006576218122/994644308001046658</ref> *Before the {{date|2022-07-14}} update, only one squad could be on a team, so Team games only appeared later in the show. As a result, [[Fall Ball]], [[Jinxed]], [[Basketfall]], and [[Power Trip]] (i.e. team games with two teams) usually act as final rounds in {{PAGENAME}}. **On {{date|2022-07-14}}, [[Basketfall]], [[Fall Ball]], [[Jinxed]] and [[Power Trip]] were added as non-finals. [[Rock 'n' Roll]] was also re-added. *On {{date|2022-07-20}}, [[Airtime]] was temporarily added to the show, although it has never returned again. * Except for some specific spin-off shows like [[Naughty or Nice Show]], the low-gravity and mini variations of [[Hex-A-Gone]] and [[Thin Ice]] do not occur in Squads, Duos and Trios Shows. *On {{date|2022-10-18}}, [[Pegwin Pool Party]] was added to the show. *On {{date|2023-09-27}}, [[Egg Scramble]] was removed from the show due to an exploitable bug. * On {{date|2023-10-04}}, [[Tip Toe Finale]] was temporarily removed from the show due to a bug where the last 4 rows of tiles would be fake, making it impossible for anyone to reach the crown.<ref>https://twitter.com/FallGuysOwl/status/1709581726698135806</ref> *On {{date|2023-12-07}}, [[See Saw]] was removed from the show due to an issue with the see-saws. *Strangely, despite being an unvaulted round, [[Fruit Chute]] is still vaulted from Squads, even though it is available in [[Duos]] as well as [[Solos]]. This is most likely an error. **This used to be the case with [[Puzzle Path]] as well, before it got vaulted during the [[Survival Update]]. *On {{date|2024-01-15}}, Skill-based matchmaking was enabled in Squads. *On {{date|2024-01-16}}, the minimum player requirement was lowered to 28 players, making it possible to have Team games the entire round. *On {{date|2024-02-01}}, player requirements for many rounds were changed. This was alongside [[ROTATION STATION]] and [[Ruta en la selva]] being added, the first creative rounds to have ever been added to this respective show. **Also on {{date|2024-02-01}}, [[Jinxed]] was vaulted as a {{round|type|final}}. The reason is currently unknown, but the final variant possibly got the increased player count (18-26), which possibly its non-final variant was going to have. The non-final variant, still has 10-16 players, so Jinxed's non-final variant, is technically 10-26 players. So the vaulting of that round is most likely an error. *On {{date|2024-03-05}}, [[Bean Hill Zone]] was removed from the show. The reason is currently unknown. * [[Tail Tag]] displays the [[Fall Feed]] as well as other modes, but the feed doesn't seem to track anything. The way to qualify is speculated, but it could be point-based, or tail-based. This led to it being removed from Squads and Duos on {{date|2024-05-15}}. *On {{date|2024-05-15}}, [[Volleyfall]] was removed from the show due to an exploitable bug. **Also on {{date|2024-05-15}} the {{round|type|final}} versions of [[Fall Ball]] and [[Basketfall]] were vaulted. *[[Roll On]] was supposed to unvault on {{date|2024-05-29}}, but since it's not currently in the files, it always disconnects when the level selector picks this level. **That's why it was removed a few hours later. It's unknown when it will be back. **Also on {{date|2024-05-29}}, [[Block Party]], [[Lost Temple]], [[Party Promenade]], [[Starchart]] and [[Wall Guys]] got temporarily removed from the game due to the new jump physics. *On {{date|2024-06-18}}, [[Egg Scramble]], [[Hoarders]], [[Power Trip]], [[Rock 'n' Roll]] and the [[Final]] version of [[Jinxed]] were re-added. *On {{date|2024-07-23}}, [[Egg Siege]] got re-added, which means that all Team levels are now in rotation. **Along with that, [[Knight Fever]] and [[Ski Fall]] also returned to rotation. *On {{date|2024-08-01}}, [[Hyperdrive Heroes]], [[Lost Temple]] and [[Space Race]] got added back to the rotation. However, Hyperdrive Heroes was then removed an hour later from the game.<ref>https://www.reddit.com/r/FallGuysGame/s/QnFnQUHIuR</ref> *On {{date|2024-08-02}}, [[Hoverboard Heroes]] returned to the game. [[Hyperdrive Heroes]] also returned as well. *On {{date|2024-08-16}}, [[Roll On]] returned to the game. However, [[Party Promenade]] and [[Pipe Dream]] were removed for unknown reasons. *On {{date|2024-09-03}}, [[Bubble Trouble]] returned to the game. *As of {{date|2024-08-16}}, this game’s icon is a misnomer. This is because it shows [[Party Promenade]] which is currently vaulted. *With the addition of the "Classic Games" to the [[Game Selector]] folder in the [[Falloween 2024 Update]], the game is now referred to as "Classic Games - Squads" in the [[Game Selector]]. **This change has been reverted as of {{Date|2025-08-12}}. *On {{date|2024-12-10}}, [[See Saw]] was re-added, but to [[Solos]] and [[Knockout]] only, this was fixed in a content update a few hours later. *As of [[Winter Update]], the qualification of [[Fruit Chute]] and [[Roll Out]] in Squads was increased. *On {{Date|2025-04-01}}, Skill Based Matchmaking was disabled across most Games, including Squads. *On {{Date|2025-04-08}}, the Fallback Level has been changed from [[Hex-A-Gone]] to [[Hex-A-Terrestrial]]. ==See also== *[[Duos]], a spin-off with two players in each squad. **[[Duos Festival]], a limited-time spin-off for the [[Week of Romance]] [[Live Event]] with only [[Team]] rounds. **[[Dynamic Duos]], a spin-off with only [[team]] levels or levels that require cooperation. **[[Blast Ball Bangers]], a limited-time spin-off with rounds featuring [[Blast Ball (Obstacle)|Blast Balls]]. *[[Trios]], a spin-off with three players in each squad. **[[TREAT Show (Trios)]], a limited-time spin-off for the [[Fall-o-Ween Challenge]] [[Live Event]]. *[[Squad Celebration]], a spin-off featuring only [[Team]] rounds *[[Fall Ball Cup (Squads)]], a spin-off featuring [[Fall Ball]] round only. **[[Golden Goal Challenge]], a unique spin-off featuring [[Fall Ball]] with special mechanics. *[[X-treme Squads]], a spin-off which mixes this playlist with the mechanic from [[X-treme Solos]]. *[[Day at the Races Squads]], a spin-off featuring only [[Race]] rounds. *[[Survival Squads]], a spin-off featuring only [[Survival]] rounds. *[[Squads Shuffle]], a spin-off featuring only Community Creative [[Race]] rounds. ==Gallery== <gallery> File:Squads Show Icon.png|Original show icon used until [[Season 4]] File:FG promo Squads Show.png|Promotional image </gallery> ==References== <references /> [[Category:Squad Shows]] [[Category:Classic Games]]
Summary:
Please note that all contributions to the Fall Guys: Ultimate Knockout Wiki are considered to be released under the CC BY-NC-SA
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