Power-Ups, sometimes formatted as Powerups or Power-ups, are collectibles in Fall Guys which grant various abilities to the player when used. They were first introduced in the Power Party Update[1].
Power-Ups can be exclusively acquired from Power-Up Spawners in Fall Guys Creative by coming into contact with them, which makes them not possible to acquire in Classic rounds.
Power-Up Spawner[]
The Power-Up Spawner was first introduced in the Power Party Update. It grants players various Power-Ups depending on what the creator chooses. Creators can also modify the duration while the Power-Up is in use, the cooldown, quantity, uses and spawner visibility.
The Power-Up Spawner can be found in the Interactions tab in Fall Guys Creative. It costs 20 budget and can be overlapped.
Power-Up Types[]
These are all of the Power-Ups that can be spawned from a Power-Up Spawner, with more being added in the future.
Power Up | Added | Description | |
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Bean Ball | Power Party Update (6 December 2023) |
Grants the ability to curl into a bouncy ball, allowing for rolling down surfaces. Other players can carry the Power-Up user and throw them. |
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Sneaky Bean | Survival Update (28 February 2024) |
Grants the ability to become invisible, akin to the blue team's role in INVISIBEANS levels. Players briefly become visible when ragdolling or landing after diving. |
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Party Crasher | Survival Update (28 February 2024) |
Grants the ability to summon miniature Rhinos that charge forwards and will explode and knock back players on proximity, upon being hit by a Blast Ball or another Party Crasher, or after about 10 seconds. |
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Rubber Chicken | Scrapyard Stumble Update (3 September 2024) |
Grants the ability to wield a rubber chicken toy that can be swung around and will knock back anything on its way. The more a swing is charged, the more knockback it will deal. |
Fall Guys Creative[]
Setting | Available arguments | Default | Notes |
---|---|---|---|
Visibility | True/False | True | Affects hidden Collision setting as well Only affects spawner, not the Power-Up |
Power-up | See: Power-Up Types | Bean Ball | |
Power-up Duration | 10, 60, Infinite | 10 | Available only if Power-up is Bean Ball or Sneaky Bean |
Power-up Uses | 1-10, 15, 20, 30, 40, 50, Infinite | 3 | |
Respawn Quantity | 1-10, 15, 20, 30, Infinite | Infinite | |
Respawn Cooldown | 0.5, 1-10, 15, 20, 30, Random | 5 | |
Visibility | True/False | True | Affects hidden Collision setting as well Only affects spawner, not the Power-Up |
Gallery[]
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Key art for the Power Party Update
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Icon for Bouncy Bean Time
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Key art for the Scrapyard Stumble Update
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Key art for the Mobile release
Trivia[]
- Power-Ups were showcased all the way back in the Creative Construction Announcement Stream, roughly 7 months before their initial release. During the showcase, some Power-Ups were seen that yet didn't make it to the game, including Hammer, Bubble, Double Jump, and maybe Wall Jumping.
- It's most likely that the Hammer Power-Up has been reworked into the Rubber Chicken.[citation needed]
- It's most likely that the Exploding Bert Power-Up has been reworked into the Party Crasher.