Fall Guys: Ultimate Knockout Wiki
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Power-Ups, sometimes formatted as Powerups or Power-ups, are collectibles in Fall Guys which grant various abilities to the player when used. They were first introduced in the Power Party Update[1].

Power-Ups can be exclusively acquired from Power-Up Spawners in Fall Guys Creative by coming into contact with them, which makes them not possible to acquire in Classic rounds.

Power-Up Spawner[]

The Power-Up Spawner was first introduced in the Power Party Update. It grants players various Power-Ups depending on what the creator chooses. Creators can also modify the duration while the Power-Up is in use, the cooldown, quantity, uses and spawner visibility.

The Power-Up Spawner can be found in the Interactions tab in Fall Guys Creative. It costs 20 budget and can be overlapped.

Power-Up Types[]

These are all of the Power-Ups that can be spawned from a Power-Up Spawner, with more being added in the future.

Power-Up Types
Power Up Added Description
Bean Ball Power Party Update
(6 December 2023)
Grants the ability to curl into a bouncy ball, allowing for rolling down surfaces. Other players can carry the Power-Up user and throw them.
Sneaky Bean Survival Update
(28 February 2024)
Grants the ability to become invisible, akin to the blue team's role in INVISIBEANS levels. Players briefly become visible when ragdolling or landing after diving.
Party Crasher Survival Update
(28 February 2024)
Grants the ability to summon miniature Rhinos that charge forwards and will explode and knock back players on proximity, upon being hit by a Blast Ball or another Party Crasher, or after about 10 seconds.
Rubber Chicken Scrapyard Stumble Update
(3 September 2024)
Grants the ability to wield a rubber chicken toy that can be swung around and will knock back anything on its way. The more a swing is charged, the more knockback it will deal.

Fall Guys Creative[]

Settings for Padded Floor
Setting Available arguments Default Notes
Visibility True/False True Affects hidden Collision setting as well
Only affects spawner, not the Power-Up
Power-up See: Power-Up Types Bean Ball
Power-up Duration 10, 60, Infinite 10 Available only if Power-up is Bean Ball or Sneaky Bean
Power-up Uses 1-10, 15, 20, 30, 40, 50, Infinite 3
Respawn Quantity 1-10, 15, 20, 30, Infinite Infinite
Respawn Cooldown 0.5, 1-10, 15, 20, 30, Random 5
Visibility True/False True Affects hidden Collision setting as well
Only affects spawner, not the Power-Up

Gallery[]

Trivia[]

  • Power-Ups were showcased all the way back in the Creative Construction Announcement Stream, roughly 7 months before their initial release. During the showcase, some Power-Ups were seen that yet didn't make it to the game, including Hammer, Bubble, Double Jump, and maybe Wall Jumping.
    • It's most likely that the Hammer Power-Up has been reworked into the Rubber Chicken.[citation needed]
    • It's most likely that the Exploding Bert Power-Up has been reworked into the Party Crasher.
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