| “ | Over 100 Mediatonic-made levels all in one huge roundpool? Time to jump into Unranked Knockout! | „ |
| ~ X Announcement (1 August 2025) |
Knockout, also referred to as Unranked Knockout[1], is a core playlist mode in Fall Guys.
It is a permanent Game added as of the Fall Forever Update as one of the new core games in Fall Guys.
This game works similar to Solos, but with a levelpool that includes both Classic levels and Official Fall Guys Creative levels.
Knockout will be updated with new levels and returning Classic levels through Knockout/Rotations, allowing players to play a growing pool of Mediatonic levels.
As of the Tropical Tides Update, this game works similarly to Solos, as the levelpool now consists of all Classic and Creative Mediatonic-made Levels and will receive updates to introduce additional levels to the pool.
Rotation Date[]
| Rotation | Update | From | To |
|---|---|---|---|
| 1 | Fall Forever Update | 7 May 2024 | 15 May 2024 |
| 2 | Fall Forever Update | 15 May 2024 | 29 May 2024 |
| 3 | Fall Forever Update/June '24 Update | 29 May 2024 | 23 July 2024 |
| 4 | July '24 Update | 23 July 2024 | 3 September 2024 |
| 5 | Scrapyard Stumble Update | 3 September 2024 | 8 October 2024 |
| 6 | Falloween 2024 Update | 8 October 2024 | 7 November 2024 |
| 7 | November '24 Update | 7 November 2024 | 10 December 2024 |
| 8 | Winter Update | 10 December 2024 | 4 February 2025 |
| 9 | Fall and Fantasy Update | 4 February 2025 | 1 April 2025 |
| 10 | Ranked Knockout Update | 1 April 2025 | 27 May 2025 |
| 11 | Yeetropolis Update | 27 May 2025 | 29 July 2025 |
| 12 | Tropical Tides Update | 29 July 2025 | 16 September 2025 |
| 13 | Slime Factory Update | 16 September 2025 | 11 November 2025 |
| 14 | Slime Factory Update | 11 November 2025 | Current |
Description[]
Knockout will consist of only 4 rounds in total (can vary in rare occasions), with 3 rounds being Opener and Filler levels, and a Final level for the fourth round. Openers and Fillers can vary from being a mix of COURSE, SURVIVAL, LOGIC and/or POINTS levels. Finals can only be FINAL, which is what usually ends the game with one player remaining, except for very rare cases (such as a survival level eliminating all but one player).
List of Levels[]
The X signifies in which round the level can show up.
FTUE/Tutorial Version[]
As of 29 September 2025, this version of Knockout can't be accessed anymore. It is only kept here for archival purposes
Two Knockout games in the Game Selector, with the one on the left having an exclamation mark, being the First-Time User Experience version.
Knockout had a separate version that only showed up in the Game Selector for new players who hadn't played Fall Guys before, this version was very different from the original, and only contained 4 levels that would've always went in the same order. Once a new player finished their First-Time User Experience Knockout game, it could never be played again and would've disappear from the Game Selector. Weirdly enough, both Knockout Versions appeared in the Game Selector for new players.
Also for new Fall Guys Players, they needed to play the FTUE version of Knockout to unlock other games.
Here's also the list of 4 rounds that appeared in this version.
| Round | Type | |
|---|---|---|
| Welcome to Fall Guys! | COURSE | |
| Digital Highway | COURSE | |
| Treetop Rollers | COURSE | |
| Snowball Survival | FINAL | |
Notes[]
From the November '24 Update on:
- No more community-made creative levels are featured within Knockout, they will instead be in the new Creator Spotlight game.
- The game icon from the July '24 Update became the new game icon, being the first one to be re-used in Knockout.
From the Ranked Knockout Update on:
- Skill Based Matchmaking was disabled across most Games, including Knockout. However, first time players will still be required to play FTUE Knockout before they can play any of the other games.
- The levelpool has been decreased to 30 levels (was previously 40).
From 7 April 2025 on:
- Piggybacking in all Classic Levels in the levelpool is now disabled.
- Piggybacking in Creative Levels in the levelpool still works as normal.
From 27 May 2025 (TBD) on:
- Piggybacking in Creative Levels in the levelpool is now disabled.
From the Tropical Tides Update on:
- Most Classic and Mediatonic-made Creative Levels have been added to the levelpool.
- Description has been updated from "A mix of new and classic rounds - perfect for playing solo or in a party!"
- The Custom Games version of Knockout still has the old description.
- Typical refreshes have been replaced by updates that introduce new levels to the pool without replacing old ones.
- Piggybacking has been re-enabled in Classic and Creative levels.
Trivia[]
- The game description of FTUE knockout is the same as Solos.
- In Knockout, compare to their default settings in Classic Games, some classic levels have these gamerules changed. Such as qualification or the timer.
- Previously some survival-based classic FINAL levels that are difficult or impossible to timeout in Classic Games can reach the timeout easily in Knockout.
Blast Ball and
Kraken Slam had 3:00 timer that could be timeout easily, and
Hex-A-Terrestrial has been greatly shortened to 2:00.
- As of the ninth rotation Blast Ball has been changed back to 4:30, means it cannot be timeout again in Knockout. And in tenth rotation, Kraken Slam have been changed back to 5:00, and Blast Ball even be extended to 5:00, either. Due to Hex-A-Terrestrial is not available in the tenth rotation, it's unknown whether it will be changed in the future.
- As of the Tropical Tides Update, all Mediatonic-made levels have been added to Knockout, including Hex-A-Terrestrial. As of this change Hex-A-Terrestrial has been extended to 5:00.
- As of the ninth rotation Blast Ball has been changed back to 4:30, means it cannot be timeout again in Knockout. And in tenth rotation, Kraken Slam have been changed back to 5:00, and Blast Ball even be extended to 5:00, either. Due to Hex-A-Terrestrial is not available in the tenth rotation, it's unknown whether it will be changed in the future.
Massive Golf and
In-Egg-Out are currently the only Mediatonic-made Creative Levels (made after the Fall and Fantasy Update that aren't variants) not present in the levelpool. It is likely due to those two being designed to be a TEAM round rather then a POINTS round.
In-Egg-Out has been added to it as of the Slime Factory Update and now works normally as a POINTS level.
- If a player matchmakes in FTUE Knockout for longer then 20 seconds, the game will fall back to matchmaking in regular Knockout.
- On 29 October 2025, Knockout was temporarily removed from the Game Selector due to some issues with Creative Levels
- This change was reverted less than an hour later.
Gallery[]
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Promotional artwork
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Game Icon used until 15 May 2024
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Game Icon used between 15 May 2024 and the July '24 Update (however it’s still used for FTUE Knockout)
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Promotional artwork
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Game Icon used in the Scrapyard Stumble Update
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Game Icon used in the Falloween 2024 Update





