“ | This is JUMP CLUB!
Falling in the slime = instant elimination! 😱 |
„ |
~ Reveal Announcement (26 May 2020) |
Jump Club is one of the levels in Fall Guys. It is a SURVIVAL level and was first introduced in the beta version.
According to the game website, Jump Club was designed by Anthony Pepper.
Course description[]
Standard version[]
Jump Club is a survival round that consists of a circular platform with the center cut out. In the center are two rotating beams with the same center and are right on top of each other. The beam on top of the other spins slow and is very thick, and it is higher than the player. The bottom one is thinner, being low enough to jump over but high enough to knock over a player. It starts out spinning slowly, but as the round progresses, it gradually speeds up.
After 1:30, if the elimination quota is not met, all remaining players qualify for the next round.
Alternate versions[]
Starting from the 10 November 2020 Season 2 (Legacy) mid-season update, these variants can appear instead of the standard one:
- There are two or three green rotating beams instead of one.
- Fruit can be shot onto the platform from a pair of cannons on opposite sides.
During Season 2 only, and only in core shows, the following variant would appear:
- There are some clusters of 5 respawnable hex tiles around the central platform.
- Besides that, there would always be a single rotating beam and no cannons.
Course strategy[]
Standard version[]
This is a pretty straightforward survival round, just jump over the green beam. There are various strategies, all of which are viable - either try to chase the beam by walking behind it, or standing still and jumping when the beam approaches. The key things to watch out for are grabbers that prevent you from jumping, and the sync-ups when the green beam aligns with the upper pink beam.
Alternate versions[]
- The multiple beam variants tend to end faster than the single beam version; be extra-careful if those variants appear. If you have to outrun the beams as they are going to sync up, run along the innermost part of the platform. This is especially key to take note of with the triple-beam variant.
- Getting knocked down by fruit with a beam approaching is usually costly, so stay far away from the beam as possible to give you more time to recover in such scenarios.
- You can theoretically stall forever on the hex tiles outside of the arena by slow-jumping - if the large pink beam did not exist. Unfortunately, due to its presence, there is a risk of being knocked down by it. Try only to resort to the tiles in an absolute emergency, or practice staying on the 'outer' tiles when the pink beam approaches.
Final Variant[]
A Final type variant was introduced in the Satellite Repair Mission playlist on 8 September 2022. In this variant, all players that collect 25 bubbles within 1 minute and 30 seconds win the show.
Medal thresholds[]
- Gold - Qualified
- No medal - Eliminated
History[]
Released in Beta
History of Jump Club | ||
---|---|---|
Season | Status | Map Theme |
Beta | Active | Standard |
Season 1 (Legacy) | Active | Standard version |
Season 2 (Legacy) | Active | Standard and alternate versions |
Season 3 (Legacy) | Active | Standard and alternate versions |
Season 4 (Legacy) | Active | Standard and alternate versions |
Season 5 (Legacy) | Active | Standard and alternate versions |
Season 6 (Legacy) | Active | Standard and alternate versions |
Season 1 | Active | Standard and alternate versions |
Season 2 | Active | Standard and alternate versions available only in Solo Show and some special shows. |
Season 3 | Active | Standard and alternate versions |
Season 4 | Active | Standard and alternate versions |
Summer Breeze Update | Active | Standard and alternate versions |
Fall Force Update | Active | Standard and alternate versions |
Tool Up Update | Active | Standard and alternate versions |
Power Party Update | Active | Standard and alternate versions |
Shapes and Stickers Update | Active | Standard and alternate versions |
Survival Update | Active | Standard and alternate versions |
Fall Forever Update | Active | Standard and alternate versions |
June '24 Update | Active | Standard and alternate versions |
July '24 Update | Active | Standard and alternate versions available only in Classic Games |
Scrapyard Stumble Update | Active | Standard and alternate versions available only in Classic Games |
Falloween 2024 Update | Active | Standard and alternate versions available only in Classic Games |
November '24 Update | Active | Standard and alternate versions |
Winter Update | Active | Standard and alternate versions available only in Classic Games |
Fall and Fantasy Update | Active | Standard and alternate versions available only in Classic Games |
Gallery[]
-
Original splash image (used until launch of the Fall Forever Update)
Trivia[]
- Jump Club has remained active since the date of the launch of Fall Guys.
- In the Fall Forever Update, the splash image for Jump Club was updated after 3 years to fix a graphical bug.
Names in other languages[]
Language | Name |
---|---|
Chinese (Simplified) | 蹦跳俱乐部 (Bèngtiào jùlèbù) |
Chinese (Traditional) | 蹦跳俱樂部 (Bèngtiào jùlèbù) |
French | Les Pros du Saut Club des Sauts* |
German | Sprung-Club |
Italian | Club del Salto |
Japanese | ジャンプクラブ (Janpu Kurabu) |
Korean | 점프 클럽 (Jeompeu Keulleob) |
Polish | Skoczny Klub |
Portuguese | Clube do Salto |
Russian | Клуб Прыгунов (Klub Prygunov) |
Spanish | El Club del Salto |
Spanish (Latin America) | El Club del Salto |
*Prior to Season 3 (Legacy)
See also[]
Jump Showdown, a FINAL variant of Jump Club.
Gooprope Rodeo, a FINAL level similar to Jump Showdown.