Fall Guys: Ultimate Knockout Wiki

Full Tilt is one of the rounds in Fall Guys: Ultimate Knockout. This round is a race round and was first introduced in Season 6 (Legacy).[1][2]

Course Description[]

Full Tilt is a starter race largely consisting of several 360 See Saws. There are four sections, each containing several 360 see saws and branching paths.

In the first section, players start on one of two platforms and begin to converge before the path branches off again. Two side paths lead players onto safe platforms, but not before crossing a 360 See Saw with a Rotating Beam. Alternatively, the player can take a central path that does not contain a safe platform.

The second section is split into three paths depending on where you went in the first section. If you took one of the side platforms, two 360 see saws, with a drum located between them, will lead you to the next section. Otherwise, the player will need to traverse a 360 see saw with Force-Fields to reach the next section.

The paths converge again in the third section. Players must traverse a series of 360 see saws with either Force-Fields or donut bumpers rotating in a circle. Some drums are located towards the start of this section to more easily allow players to access different 360 see saws.

In the fourth section, there are two paths available. Both are comprised of 360 see saws with either Force-Fields or donut bumpers and lead into a finish line. There are even more drums located in this section (since 10 December 2021).

Course Strategy[]

Like its sister based course See Saw, this course can prove to be frustrating thanks to other players weighing the 360 see saws in the wrong direction. As a general tip, observe the state of each 360 see saw as you approach a new section and plan your route accordingly.

The first section immediately provides you two paths. If you're in the front row, the center path is significantly faster than the side paths. Watch out for the Force-Field walls on the last 360 see saw; try to approach the one that is currently on so that you can quickly pass through it as it closes. Also, keep in mind that you can bypass the Force-Fields by walking on the edges of the 360 see saw.

If you do not spawn in the front row, the side paths are usually the safer option, as it generally has less players and contains a checkpoint. Be sure to jump over the spinning beam as you approach. If needed, use the drum in the side path to help you across.

The third section is a common choke point; the two see saws with Force-Fields have a tendency to tilt in such a way that you can't cross over to the next one. Don't be afraid to backtrack if you are caught in this situation; make your way to the other 360 Force-Field see saw and proceed.

The fourth and final section is relatively straightforward. Both the left and right paths are almost identical, so take the one that is easiest for you to reach. The outer see-saws are rarely necesary; just take the two closest 360 see saws to the goal if the path is available. Try using the donut bumpers for cheeky movement boosts by letting them hit you from behind.

Be warned that players like to troll in the final section by tilting the 360 see saws in a way such that players behind them cannot progress. The only real way to combat this is to make it to the finish quickly before trolls show up. This is no longer the case since as of the reintroduction of Full Tilt with multiple new drums that allow players to reach the tilted 360 see saws.

Medal thresholds[]

  • Gold - First place
  • Silver - Top 20% of players in the lobby
  • Bronze - Top 50% of players in the lobby
  • Pink - Qualified, but outside of the top 50%
  • No medal - Eliminated


History of Full Tilt
Season Status Map Theme Notes
Beta Not Present Not Present
1 Not Present Not Present
2 Not Present Not Present
3 Not Present Not Present
4 Not Present Not Present
5 Not Present Not Present
6 Active Standard Temporarily removed from 8 December 2021 to 10 December 2021 due to exploit.

See also[]

See Saw, a similar race level