Doors are obstacles in Fall Guys. They were first introduced in Season 1 (Legacy).
Obstacle description[]
Doors are double doors that are held together by two Pillars on each side and a face-like top and bottom. When players run into them, they have a chance at breaking, determining whether they are real or fake. If they do not break, players are sent backwards at the same speed at which they hit it, which can be exploited by diving.
Data Streams[]
The first section of Data Streams begins with a Door Dash of six doors. Players must jump from the Checkpoint to break them and avoid falling into the gap.

The Door Dash in Data Streams.
Door Dash[]
In Door Dash, players have to find the right doors by running into them. The first, second and third rows in this level have 7 doors, with respectively 5, 3 and 2 doors destructible. The fourth, fifth, sixth and seventh row have respectively 6, 5, 4 and 3 doors, with only two doors (one for the last row) destructible.

The Doors in Door Dash.

A closer look at the Doors in Door Dash.
Lost Temple[]
Lost Temple has doors in between each of its rooms. Players must break down the correct ones in order to reveal the path to the Crown.

The first door in Lost Temple.
Fall Guys Creative=[]
In Fall Guys Creative, doors are available in an object known as "Door Dash", the same name as the level that heavily features them. Door Dashes cost 50 budget and cannot be overlapped.
Setting | Available arguments | Default | Notes |
---|---|---|---|
Doors | 1-8 | 3 | |
Open Doors | 0-Doors | 1 |
Gallery[]
-
A Door from Season 4
-
Spot the differences-styled promotional image
-
Promotional artwork for Satellite Stars: Adapt!
-
Icon for Adapt!
-
Promotional image for Banana's Backstage Bundle
-
Key art for the Fall Forever Update