Fall Guys: Ultimate Knockout Wiki

Bubble Trouble is one of the rounds in Fall Guys: Ultimate Knockout. This round is a hunt and was first introduced in Season 5 (Legacy).

Course Description[]

Standard Version[]

The goal of Bubble Trouble is to earn points by popping Bubbles. Most bubbles will give one point, and the harder to reach golden bubbles will give five. Players must earn 15 points to qualify. If playing in a Squad, points are shared between all squadmates and the qualification quota is multiplied by squad size.

The arena is divided into five circular zones, of which only two can spawn bubbles at a time. It is possible to tell which zones have bubbles in them because they will have a glowing light effect on them.

Floating by the Log Swing.

The available zones are:

  • A set of two raised circular platforms, covered and surrounded by Lily Pads.
  • A Log Swing located above a Blizzard Fan, with four Rotating Hammers that can knock players off the log.
  • A set of four converging Drawbridges arranged in a plus shape above a pool of Water, with an Expanding Frog in the center.
  • A set of eight Punching Gloves arranged in four pairs, forming a square on a raised circular platform, accessible by ramps.
  • A Rotating Wall on top of a raised circular platform, accessible by ramps which have one rotating hammer each.

The center of the arena contains a Spinning Plate which can be used to quickly traverse across the five zones.

If the qualification quota is not filled after 5 minutes, the round ends and everyone not yet qualified is eliminated. Because of the nature of this round (including zones with easy-to-obtain bubbles), it is almost impossible for this scenario to occur.

Alternate Versions[]

Starting from Season 5.1 (Legacy), the following variations may appear:[1]

  • The pairs of Punching Gloves in the punching glove zone may alternate instead of being synchronized.
  • Two smaller upwards facing blizzard fans orbit the blizzard fan on the Log Swing Zone.
  • A Rotating Beam may be placed over the spinning plate.
  • Lily pads may take the place of the drawbridges in the Drawbridge zone.
  • An enormous Expanding Frog (christened King Frog) replaces the lily pads in the lily pad zone, on the topmost platform in the middle.
  • A rotating beam with 4 spokes may replace the rotating wall in the wall and hammers zone.
  • Flippity Bippities may replace the hammers in the wall and hammers zone.

Starting from Season 1, the following variations may appear:

  • One of punch glove per pair on the punching glove zone will be facing upwards, unable to hit anything.
  • The rotating wall in the rotating wall zone may be replaced with a rotating beam with 2 spokes.
  • The log swing from the log swing zone may be removed.
  • The expanding frog in the drawbridge zone might be replaced with a lily pad.

Course Strategy[]

Because there are only two zones spawning bubbles at a time, there will be several players in one zone at any given time. It may be a good strategy to leave a zone before it stops spawning bubbles so that you can be one of the first to reach the next zone that starts spawning bubbles, making it easier to pop some bubbles for yourself.

Another strategy is to learn where the Golden Bubbles spawn and go for those. Many players will ignore these due to being more difficult to reach, so if you know how to reach them, they may let you qualify more quickly.

The Log Swing and Fan zone is generally regarded as the hardest zone to pop bubbles, as it is very easy to lose control by ragdolling in mid-air. If this frequently happens to you, avoid that zone wherever possible (unless it is the only zone spawning bubbles, which can happen if only the golden bubble is left in the other zone that is spawning bubbles).

Golden Bubbles[]

Unlike the golden rings in Hoopsie Legends, the golden bubbles will invariably spawn in the same places every time, provided that the zone that contains them is active. Being worth 5 points each, learning how to collect them properly may give players a definite advantage on the match. The following table includes their location as well as strategies to collect them:

Zone Location Pickup Strategy
Lily Pad Zone High above the lily pad that is closest to the central spinning plate. Bounce from the highest Lily Pad to the edge of the one on the second layer that is closest to the bubble. Dive at the apex of your jump to collect the bubble.
Log Swing Zone High above the blizzard fan, towards the central spinning plate. Get on the Blizzard Fan and jump when you are at the max height move to the golden bubble then dive. Alternatively, jump off of the Log Swing in order to fall on the bubble below.
Drawbridge Zone In the zone's center, high above the ground. Stand on the Frog when it is deflated, jump as it is about to inflate. Alternatively, walk along the raised drawbridge to its highest point, get a running start, then jump and dive at the apex of your jump after all you can barely catch the bubble.
Punching Glove Zone In the zone's center, floating just out of reach. Get a running start, jump at max speed and dive at the apex of your jump when you're under the bubble.
Rotating Wall Zone Above the Hammer that's furthest away from the central spinning plate. From the elevated platform, either get a running start, then jump and dive at the apex of your jump, or jump on top of the hammer to get it.

Alternate Versions[]

  • The different boxing glove pattern does little to alter the general strategy of the zone: Get in before everyone else to collect the bubbles before they do.
  • The addition of extra fans does not improve the log swing zone signifficantly. It is typically better to avoid the zone altogether in favor of whichever other zone is active, unless you're just a few bubbles short of qualifying or to quickly go for the golden bubble.
  • Jump sooner than you think you will have to in order to compensate for the inertia of the spinning plate and successfully avoid getting hit by the rotating beam. Being hit by it can cause a signifficant delay and prevent you from getting to the bubbles before other players.
  • Use the lily pads to reach the bubbles that are high up, use the ones angled diagonally to reach the top of the expanding frog for the golden bubble, be mindful that there are four lily pads underwater, surrounding that frog, that might be difficult to spot at a glance. you can use these to get on top of the frog when it is deflated as well.
  • When King Frog replaces the topmost lily pad, the bubble directly above it becomes harder to get. Players must hop on top of King Frog as he is deflated and wait for him to inflate in order to reach it (keep in mind that this particular bubble is only worth one point, however). Don't forget that even with a solitary bubble left in this zone, it is still considered active, meaning only one other zone can be actively spawning bubbles (or also likewise have one difficult bubble remaining).
  • The low height of the rotating beam makes it easier to traverse this zone and get to the golden bubble in general.
  • While being easier to avoid than the hammers, the flippity bippities tend to push player much further back if they do get hit. It is signifficantly easier to reach the golden bubble in this zone by jumping on top of the flippity bippity when it isn't moving.

Final Variant[]

A Final type variant was introduced in the Bubble Trouble Trials playlist on 25 July 2021. In this variant, the player who finishes first will win the entire show.

Many of the same strategies apply to the final variant, but note that the required score is 20 instead. Starting position is incredibly crucial here; if you don't spawn near a zone that already has bubbles, you're practically out of the running.

Medal thresholds[]

  • Gold - First place
  • Silver - Top 20% of players in the lobby
  • Bronze - Top 50% of players in the lobby
  • Pink - Qualified, but outside of the top 50%
  • No medal - Eliminated

Known Bugs[]

Wrong round name*

As of 28 April 2022, Bubble Trouble got renamed into "Airtime", which does not allow the round to be selected into Main Show.
This bug does not affect Squads Duos or Squads Show.

No Bubbles*

As of 14 July 2022: Randomly, no bubbles will spawn. This is likely the reason why Bubble Trouble was removed from Solo Show on 15 July 2022.
  • This bug has now been fixed as of 20 July 2022.

*This name is a conjectural name and has not been somewhat uniformly agreed upon.


History of Bubble Trouble
Season Status Map Theme Notes
Beta Not present Not present
1 Not present Not present
2 Not present Not present
3 Not present Not present
4 Not present Not present
5 Active Standard and alternate versions
6 Active Standard and alternate versions
7 Active Standard and alternate versions Temporarily removed as of 15 July 2022 to fix a bubble spawning issue.


See also[]