Bumper (donut)

Bumpers (in shape of stacked donuts), are an obstacle of, first introduced in Season 1.

Obstacle description
Donut bumpers, also known as Pillars in the code, appear as moving or static obstacles that cause the player to bounce off when they are hit, which can cause the player to fall behind. They can appear in various colours and a stack of donuts. They are present in a lot of Rounds but most of the time their presence does not affect the gameplay heavily.

Door Dash
In Door Dash, these obstacles may appear in an alternate version, starting from the second row of doors. In this case, there are multiple bumpers moving on their rails, annoying the players while finding the right door. If a player hits them, or if they hit a player, it will result in an annoying bounce that can distract the player from his goal, allowing other players to pass him up.

Egg Scramble
An alternate version of Egg Scramble has some bumpers moving in the arena, slowing the players' work.

Egg Siege
An alternate version of Egg Siege has moving bumpers near the centre where the eggs are. These bumpers can also appear on the edge as color dividers.

Fall Mountain
As a variation in the Season 1 mid-season update, moving bumpers were added to Fall Mountain. They annoy the players near the crown (and the victory). They also have a chance to catch balls, though they luckily de-spawn after a while.

Gate Crash
In Gate Crash, these obstacles have the same function that they have in Door Dash. They are also present in the standard version of the game. The player has to find the right timing to pass when gates are down, and the bumpers can annoy the player by making him lose his balance.

Hit Parade
In Hit Parade, the bumpers appear in the final section of the standard version. They move slowly but are present in a massive number in the last uphill slime section. They also appear in different colours. Being hit by one may cause a loss of balance and the player may bounce backward, and with the slime road, it could end in disaster. Before the Season 1 mid-season update, the bumpers would not reach all the way toward the edges, allowing the players to simply bypass all risk on the sides.



Hoarders
Moving bumpers are present in an alternate version of Hoarders, to add hitting the balls and making them go in an undesired direction. They also annoy the players who accidentally bump into them, adding chaos to the game.

Jinxed
In Jinxed, coloured bumpers are present to annoy the players in their escape. They move slowly and they are present in a very useless area, so the player should not be really affected by them.

Knight Fever
One alternate version of the game Knight Fever has moving bumpers in the downhill slime section. This variation was introduced in the Season 2 mid-season update.

Rock 'N' Roll
The standard version of Rock 'n' Roll has five high team-coloured bumper towers in each section of the first portion of the game, where the teams have to make the ball roll through obstacles faster than the other team to gain precious time. An alternate version of Rock 'n' Roll also has moving bumpers in the last downhill section. The bumpers are needed to randomly hit the ball if they are in the trajectory and make them go backward, giving another team a chance to win. An alternate version of the game presents one extra red bumper for each section before and after the tower section (the last one before falling), to add difficulty to the aim.

Roll Off, Roll On, & Roll Out
Static bumpers are present in the game Roll Out to annoy and distract players, whilst trying to survive. You can also use these as a blockade for incoming fruits.

Ski Fall
Starting from the Season 3 mid-season update, Ski Fall has a variation that includes donut bumpers that can be found after the first rings wheels, making it harder to navigate.

Skyline Stumble
Starting in Season 4.5 Dave, The platforms in the first section of Skyline Stumble may feature Bumpers that move sideways on top of them. In a different variant, added in the same update, six Donut Bumpers may show up on the slime slope right after the force-field maze.

Slime Climb
In Slime Climb, these obstacles are present in the conveyor belt section, moving on rails and annoying players that try to avoid them. If they hit the obstacles in the direction of the conveyor belt, it will result in an almost certain fall in the underneath section. They are also present in the last slime section before the final pendulums, with the same role.

The Slimescraper
The Slimescraper has got a lot of bumpers, both static and moving. Some static bumpers are placed in the slimy sections where the players could fall. Moving ones are placed in a lot of places to add difficulty.

Tundra Run
Tundra Run has some donut towers on the icy ways aside the section with the punching gloves.